In a 3D world constructed with basic geometric shapes, players will assume the role of a brave adventurer. Their mission is to find scattered energy cubes and collect as many small cubes within these energy cubes as possible.  

Game Rules:

1. Movement and Controls: Players use a custom character controller to navigate the 3D world using keyboard (W, A, S, D) and mouse. They can move in different directions, jump, and avoid obstacles.

2. Collecting Energy Cubes: In the game, energy cubes will break into smaller cubes when approached. Players need to touch these smaller cubes to gather energy. Collecting all cubes within an energy cube grants bonuses like extra time or score multipliers. This process involves collision detection and raycasting.

3. Rewards: Gathering all cubes within an energy cube yields score rewards. Each cube has a counter; decrease it when a cube is collected. When the counter reaches zero, the player receives extra time or points. Among them, the blue geometry is the extra score reward, and the red geometry is the acceleration reward.

4. Overcoming Obstacles: The environment includes moving and stationary obstacles. Players must overcome them by jumping, finding alternative routes, or solving puzzles. Obstacle movements are managed with scripts.

5. Time Limit: Each level lasts 150 seconds. Players must collect enough energy cubes within this time to progress. As time dwindles, background music and colors change, signaling urgency.

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